Recreating the Wright R-1820 “Cyclone” (3)

One of the most prominent features of the R-1820 engine cylinders are their rockers. More precisely – their covers, cast as the part of the cylinder head (Figure 85‑1):

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Figure 85-1 Cylinder valves and their rockers (a cutout)

The R-1820 was a classic four-stroke engine. Its cylinders had two valves: single intake valve, connected to the supercharger via a wide pipe, and single exhaust valve. Movements of these valves were controlled by cams, via pushrods and rocker arms mounted in the cylinder heads. The covers housing these valves and rocker mechanisms were placed on the right and left side of the cylinder head.

Continue reading Recreating the Wright R-1820 “Cyclone” (3)

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Mapping Images onto the 3D Model Surface (2)

This week I finished mapping all the parts of my model onto a two-dimensional image. Figure 61‑1 shows the test image, mapped on the model surface. (Its pattern helps me in keeping the same mapping “scale” for each object):

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Figure 61-1 Model surfaces mapped onto a test image

I did not “unwrap” the small details, like the parts of the propeller mechanism, because I will “paint” all the small parts using procedural textures.

Continue reading Mapping Images onto the 3D Model Surface (2)