- Preparations of the reference materials (preparing the reference drawings, collecting and organizing the photo archives): from May 2015 to August 2015;
- Modeling (forming the basic shape of the airplane);
- Applying materials and textures (“painting” of the computer model: mapping the texture coordinates, preparing the texture images, setting up the scene lighting etc.);
- Detailing: creating and “painting” all of the remaining details [this is the the current stage]. I already recreated the landing gear, and the R-1820 engine. This spring I will recreate all the external details, then I will dig into the cockpit interior;
I am going to create a precise model, thus the whole process takes me more months than I expected. One of the reasons is that I am simultaneously recreating all Dauntless versions. What’s more, I have to suspend this work for every winter, because of my daily business projects.