In this post I will cut out the opening of the landing gear bay in the wing. In the SBD Dauntless its shape consists a rectangle and a circle (Figure 19‑1):
However, when you look closer, you will notice that the contour of the main wheel bay is not perfectly circular. There is a small deformation of its shape on the leading edge (see Figure 19‑1). I think that it looks in this way because of the technological reasons. Another feature of this opening is the fragment “cut out” in the bottom part of the fuselage, below the wing. (We will make it when we will form the fuselage).
In one of the previous posts I showed details of the aileron bay. Now I separated the corresponding wing mesh fragment into a new object. I bent its upper edge like it was depicted on the photo (Figure 17‑1):
On some photos I could see that this wall was built of two pieces of sheet metal. Their seam was located below the aileron pushrod.
In this post I will create internal structure of the upper split flap. Structures of both flaps are similar, thus I started this job by copying stringers from the bottom flap, finished in the previous post (Figure 16‑1):