The last texture for my model contains various elements that in the plastic kits are delivered as the decals: national insignia, radio-call numbers and various service labels. I prepared it as another vector drawing in Inkscape:
I exported this picture to a raster file named color-decals.png. It has transparent background, because I will combined this image with the other components of the color texture, prepared in previous posts.
After the previous post I decided to simplify the empennage fairing. Originally I created it from two separate objects: the fin fairing and the tailplane fairing, split across their fillet. Now I decided to eliminate this troublesome seam by joining these two meshes into single object (Figure 37‑1):
I will split it later, along the bottom rib of the fin (there was another panel seam in the real airplane). To simplify creation of the original overlapped panels, I simultaneously split the fin into the forward and the rear part, along one of the original seams.
In the SBD Dauntless the fillet along the fin and the fuselage was formed from the bent bottom edges of the fin panels. I am showing it in Figure 36‑1:
(To make some of these panel seams more visible on thee photos, I sketched along them thin lines). You can observe that each fin panel overlaps the next one, starting from the tip stamped as the part of one of the fuselage doors (see Figure 35‑8 in the previous post). The outer contours of these panes are not perfectly aligned: you can see small overlaps on the photos (Figure 36‑1). Surprisingly, such a detail makes the modeling more difficult. However, the most difficult part will be the seam between the fin and the horizontal tailplane fairings (see Figure 36‑1). It runs along the fuselage longeron, across the fillet between the stabilizers and fuselage.
I started the vertical tailplane of the SBD by forming its root airfoil (Figure 35‑1). I had no description nor a direct photo of the airfoil used here. However, the reference photos reveal that it could have similar shape to the airfoil of the horizontal tailplane. Thus I copied that curve into this mesh.